CV

Summary

Ph.D. candidate focusing on human–computer interaction, VR/AR/XR, 3D spatial computing and sketch mapping, generative AI, and agent‑based modeling.

Education

  • Ph.D. in Human Computer Interaction
    2026-06-01
    ETH Zürich
  • M.Sc. in Urban Planning
    2022-06-01
    Tianjin University
  • B.Sc. in Urban Planning
    2019-06-01
    Chongqing University

Work Experience

  • CEO & Co-founder
    2021-01-01 - 2024-12-31
    Weaving Cities Ltd.
    UI/UX design, VR/AR and software development, and HCI education and consulting.
  • Project Manager
    2020-04-01 - 2021-04-01
    Digital Design Institute of Tianjin University
    Developed GIS analysis modules for a Land Resources Development Planning platform.
  • Intern
    2020-09-01 - 2020-12-01
    China Academy of Urban Planning and Design Institute
    Data crawling, spatial data analysis, modelling and visualization.
  • Intern
    2018-10-01 - 2019-01-01
    Urban Planning and Design Institute
    Data mining, GIS analysis, urban design, transportation design and land‑use design.

Skills

Programming

  • Unity
  • C#
  • Python
  • NetLogo

Technologies

  • VR/AR/XR
  • AI‑driven sketching
  • Agent‑based modeling

Domain

  • Human–Computer Interaction
  • 3D spatial computing & cognition
  • Generative AI for sketching
  • GIS
  • Urban planning

Publications

  • VResin: Externalizing Spatial Memory into 3D Sketch Maps
    2024
    International Journal of Human-Computer Studies
  • A Dynamic Physical-Distancing Model to Evaluate Spatial Measures for Prevention of COVID‑19 Spread
    2022
  • Sketch2Terrain: AI‑Driven Real‑Time Terrain Sketch Mapping in Augmented Reality
    2025
    ACM Conference on Human Factors in Computing Systems (CHI 2025)
  • Risk Assessment of Spatial Configuration on COVID‑19 Transmission through Social Distance Model
    2021
    International Conference on Canadian, Chinese and African Sustainable Urbanization (ICCCASU 2021)
  • CoNaviMap: Collective Navigation in Wilderness Search and Rescue Using Collaborative 3D Sketch Mapping
    2025
    Workshop on Scaling Distributed Collaboration in Mixed Reality – The Blended Realities Collective at ACM CHI 2025

Presentations

  • 3D spatial cognition using 3D sketch mapping in VR
    2024
    Workshop on 3D Sketching Across Cognition, Design, and Art (ECCE 2024)
  • Beyond Boundaries: GeoHCI-based eXtended Reality and Future Interactive Designs
    2024
    LLM-based HCI Workshop for Immersive Biodiversity Conservation Education

Teaching

  • Computational Methods for Geospatial Analysis
    2025
    ETH Zürich
    Role: Lecture, graduate
  • Geographic Information Technology and Analysis
    2025
    ETH Zürich
    Role: Exercise, undergraduate
  • Spatial Data Science
    2025
    ETH Zürich
    Role: Seminar, graduate
  • GIS and Geoinformatics Lab
    2024
    ETH Zürich
    Role: Lecture, Exercise, Project, graduate
  • Geographic Information Technology and Analysis
    2024
    ETH Zürich
    Role: Exercise, undergraduate
  • Mobile GIS and Location‑Based Services
    2023
    ETH Zürich
    Role: Exercise, graduate
  • Software Practice for Design and Digital Humanities
    2021
    Tianjin University
    Role: Lecture & Project, undergraduate
  • Software Practice for Design and Digital Humanities
    2020
    Tianjin University
    Role: Project, undergraduate
  • Special Topics on Research Methodology
    2020
    Tianjin University
    Role: Teaching assistant, graduate

Portfolio

  • Crowd3DMap
    Software
    Crowdsourced 3D sketch mapping tool enabling volunteers to depict their observations and generate a map together.
  • HolmeSketcher
    Software
    Generative AI‑powered 3D sketch mapping tool for augmented crime scene investigation.
  • CoMap
    Software
    Collaborative 3D sketch mapping system integrating 2D & 3D sketching, shared visual workspace, multimodal information and role adaptation.
  • Sketch2Terrain
    Software
    AI‑driven real‑time terrain sketch mapping system.
  • VResin
    Software
    Integrates 3D mid‑air and 2D surface sketching for layered 3D modelling.
  • HoloSpot
    Software
    HoloLens 2 interface to control Boston Dynamics Spot using gestures, spatial anchors and joystick.
  • MotionSim+
    Software
    Pedestrian simulation app modelling physical‑distancing behaviour during COVID‑19.
  • AutoDesign
    Software
    Multi‑agent app for urban amenities relocation based on walkability optimisation.

Languages

  • Chinese
    Native
  • English
    Fluent

Interests

  • Human–Computer Interaction
  • Virtual/Augmented/Extended Reality
  • 3D Spatial Computing & Cognition
  • Generative AI
  • Agent‑based Modelling